Dec 10, 2014 | Affinity Gallery, design, digital game, exhibition, Imaginary Architects |
Submitted by: Berkley Staite, Imaginary Architects Artist This post is Part 2 in a series. Read Part 1 here Digital game design is always a curious process for me: whether I begin with an idea of a certain sort of interaction, or some objective of what I’d like...
Dec 3, 2014 | Affinity Gallery, design, digital game, exhibition, Imaginary Architects |
Submitted by: Berkley Staite, Imaginary Architects Artist When considering what I might construct for Imaginary Architects, my first thought was toward my audience. As a designer of (primarily digital) games, I’ve come to recognize the substantial barrier to...
Aug 27, 2014 | advice, Affinity Gallery, exhibition, how to, process |
Submitted by: Sydney Luther, Communications Assistant, and Vivian Orr, Communications and Publications CoordinatorClick here to read part one.When you are applying to an art gallery, it’s important to note that there are several kinds of galleries. The first is a...
Aug 20, 2014 | advice, exhibition, gallery, how to, process |
Submitted by: Sydney Luther, Communications Assistant, and Vivian Orr, Communications and Publications CoordinatorIn order to have your work exhibited in a gallery, you need to approach a gallery. However, like many things in life, some ways are more effective than...
Oct 30, 2013 | Affinity Gallery, Curatorial Committee, exhibition |
Submitted by: Stephanie Canning, Exhibitions and Education CoordinatorAffinity Gallery’s annual call for exhibition proposals is fast approaching (November 15!). When you submit a proposal to exhibit in our gallery, Les and myself along with the Curatorial...
Oct 15, 2013 | Affinity Gallery, exhibition, process, workshop |
Submitted by Cathryn Miller: Professional Craftsperson: PaperI have been a professional craftsperson for almost forty years, first as a weaver, most recently as a book artist. Over those decades people have frequently said to me “You are so efficient!” and “You...