Should you be using Pinterest?

Should you be using Pinterest?

Submitted by: Sydney Luther, SCC Communications Assistant Are you looking to branch out from Facebook and Twitter? The Social Media Examiner reports that Pinterest drives more referral traffic than LinkedIn, Google+ and YouTube combined. According to local social...
Cynefin

Cynefin

Submitted by: Stephanie Canning, SCC Exhibitions and Education Coordinator, on behalf of Rowan Pantel   Artist Statement My artwork is an investigation into the memory of where I grew up along the North Saskatchewan River, and the stories and personal folklore...
Spotlight on Fused Glass

Spotlight on Fused Glass

Submitted by: Maia Stark, SCC Gallery Assistant This look at fused glass examines work by Lee Brady, Kimberly Dickinson, Sue Hunchuk, Robert and Elisabeth Miller, and Al and Joan Hiebert. Fused glass is, in its most accurate and condensed definition, glass that has...
What Is Craft Year 2015?

What Is Craft Year 2015?

Submitted by: Sydney Luther, Gallery Assistant Happy New Year! If you’ve been receiving our newsletters, updates from our executive director, or the invitation to our newest exhibition, you may have read something about or seen the logo for Craft Year 2015. Craft Year...
Play and Art in “Imaginary Architects”

Play and Art in “Imaginary Architects”

Submitted by: Maia Stark, SCC Gallery Assistant The current show in the gallery, “Imaginary Architects” curated by Stephanie Canning, asks the audience to consider “play” in an exhibit of hand crafted toys and games. Theories of “play” in the visual arts have been...
Game Design: Category Shift: Part 2

Game Design: Category Shift: Part 2

Submitted by: Berkley Staite, Imaginary Architects Artist This post is Part 2 in a series. Read Part 1 here Digital game design is always a curious process for me: whether I begin with an idea of a certain sort of interaction, or some objective of what I’d like...
Game Design: Category Shift: Part 1

Game Design: Category Shift: Part 1

Submitted by: Berkley Staite, Imaginary Architects Artist When considering what I might construct for Imaginary Architects, my first thought was toward my audience. As a designer of (primarily digital) games, I’ve come to recognize the substantial barrier to...